GxWrapMode

Description

The GxWrapMode enumeration contains options of overlaying of the texture that is smaller than the area to be filled.

It is used by the following property:

Available Values

Value Brief description
0 Tile. Overlays the texture.  
1 TileFlipX. Flips the texture horizontally and overlays it.
2 TileFlipY. Flips the texture vertically and overlays it.
3 TileFlipXY. Flips the texture horizontally and vertically, and overlays it.
4 Clamp. Fixes the texture on the object edge.

See also:

Drawing Assembly Enumerations