InsertAt(Index: Integer, Value: IVZEffect);
Index. Index of the position, to which effect should be added.
Value. The effect that is added to the collection.
The InsertAt method inserts effect to the specified position of the collection.
On inserting the effect to the position, the effects that are located starting from the insert position are offset one step down.
The method use is given in the example for IVZEffects.Add.
See also: