IBindingManager

Assembly: System;

Description

The IBindingManager interface contains methods that are used to initialize settings of value editors.

Inheritance Hierarchy

IBindingManager

Comments

To set up a new value editor:

  1. Using the CreateByUi method, initialize a new object.

  2. According to the specified editor type, cast the object to the corresponding interface (the list of interfaces is below).

  3. Using properties available in the selected interface, determine editor settings.

  4. Using the AsString property, get the binding string describing value editor.

To change settings of existing value editor:

  1. Having editor binding string and using the CreateByValue method, initialize object, which will contain editor settings.

  2. According to the editor type, cast the obtained object to the corresponding interface (the list of interfaces is below).

  3. Using interface properties, change editor settings.

  4. Using the AsString property, get a new binding string describing value editor.

The list of interfaces describing various value editors:

Methods

  Method name Brief description
The CreateByUi method initializes value editor settings by editor type.
The CreateByValue method initializes value editor settings by binding string.

See also:

System Assembly Interfaces