createTextTexture(name: String, text: String, font: PP.Font, background: PP.Color);
name. Texture identifier.
text. Added text.
font. Text font.
background. Background color.
The createTextTexture method creates text texture.
To execute the example, the HTML page must contain the MapChart component named map (see Example of Creating the MapChart Component). Spherical map must be opened. Create text texture:
// Get control of spherical map var control = map.getGLControl(); // Create text texture control.createTextTexture("../../build/img/Earth.png", "World",new PP.Font({ Size: 9, Family: PP.Font.Family.Calibri })); // Clear map control.clear(); // Draw only sphere surface with texture control.renderMesh(control.getMesh(0));
As a result text texture is rendered:
See also: