IScene3DTextureManager.Count

Syntax

Count: Integer;

Description

The Count property returns the number of textures in the list.

Example

This example assumes that there is the S object of the IScene3D type.

Sub Chart3D;

Var

s : IScene3D;

Count : Integer;

Begin

Count := s.DisplayedObjects.TextureManager.Count;

End Sub Chart3D;

After executing the example the Count variable will contain the number of textures.

See also:

IScene3DTextureManager