The FlashReadyState enumeration contains variants of Flash object readiness.
It is used by the following properties and methods:
| Value | Brief description |
| 0 | Loading - loading. |
| 1 | Uninitialized - uninitialized. |
| 2 | Loaded - loaded. |
| 3 | Interactive - Flash object playing. |
| 4 | Complete - playing has been completed. |
See also: