The GxWrapMode enumeration contains options of overlaying of the texture that is smaller than the area to be filled.
It is used by the following property:
Value | Brief description |
0 | Tile. Overlays the texture. |
1 | TileFlipX. Flips the texture horizontally and overlays it. |
2 | TileFlipY. Flips the texture vertically and overlays it. |
3 | TileFlipXY. Flips the texture horizontally and vertically, and overlays it. |
4 | Clamp. Fixes the texture on the object edge. |
See also: