TextureLoaded: function(sender, args);
sender. Event source.
args. Information on the event. Arguments: Event - event information; Element - loaded image; Break - attribute of the event cancellation (if the True value is set, the event is cancelled, otherwise - it is enabled).
The TextureLoaded event occurs after a texture is loaded.
The example of use is given in description of the WebGLControl.loadTexture method.
See also: