AnimationPoints

Namespace: PP.Ui;

Inheritance Hierarchy

Object

AnimationPoint

Description

The AnimationPoints class implements a collection of animations played at specific moments in time.

Syntax

PP.initClass(PP.Ui.AnimationPoints, PP.Object, "PP.Ui.AnimationPoints");

Constructor

  Constructor name Brief description
sub_image.gif AnimationPoints The AnimationPoints constructor creates an instance of the AnimationPoints class.

Properties

  Property name Brief description
property_image.gif Callback The Callback property sets callback function executed when animation stops.
property_image.gif Items The Items property determines array of animations.

Methods

  Method name Brief description
sub_image.gif run The run method starts animation.
sub_image.gif stop The stop method stops animation.

Events

  Event name Brief description
event_image.gif Ended The Ended event occurs when animation ends.
event_image.gif Started The Started event occurs when animation starts.
event_image.gif Step The Step event occurs when animation step is completed.

Properties inherited from the class Object

  Property name Brief description
Data The Data property associates a random object with this component.
Id The Id property sets component identifier.
Settings The Settings property sets the component parameters.

Methods inherited from the class Object

  Method name Brief description
clone The clone method creates a copy of object. It is not implemented in PP.Ui.Control.
dispose The dispose method deletes the component.
getTypeName The getTypeName method returns the name of the object type without the namespace, to which it belongs.

See also:

PP.Ui