AnimationPoints
Namespace: PP.Ui;
Inheritance Hierarchy
Object
AnimationPoint
Description
The AnimationPoints class implements a collection of animations played at specific moments in time.
Syntax
PP.initClass(PP.Ui.AnimationPoints, PP.Object, "PP.Ui.AnimationPoints");
Constructor
| |
Constructor name |
Brief description |
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AnimationPoints |
The AnimationPoints constructor creates an instance of the AnimationPoints class. |
Properties
| |
Property name |
Brief description |
 |
Callback |
The Callback property sets callback function executed when animation stops. |
 |
Items |
The Items property determines array of animations. |
Methods
| |
Method name |
Brief description |
 |
run |
The run method starts animation. |
 |
stop |
The stop method stops animation. |
Events
| |
Event name |
Brief description |
 |
Ended |
The Ended event occurs when animation ends. |
 |
Started |
The Started event occurs when animation starts. |
 |
Step |
The Step event occurs when animation step is completed. |
Properties inherited from the class Object
| |
Property name |
Brief description |
 |
Data |
The Data property associates a random object with this component. |
 |
Id |
The Id property sets component identifier. |
 |
Settings |
The Settings property sets the component parameters. |
Methods inherited from the class Object
| |
Method name |
Brief description |
 |
clone |
The clone method creates a copy of object. It is not implemented in PP.Ui.Control. |
 |
dispose |
The dispose method deletes the component. |
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getTypeName |
The getTypeName method returns the name of the object type without the namespace, to which it belongs. |
See also:
PP.Ui