AnimationPoints
Namespace: PP.Ui;
Inheritance Hierarchy
Object
AnimationPoint
Description
The AnimationPoints class implements a collection of animations played at specific moments in time.
Syntax
PP.initClass(PP.Ui.AnimationPoints, PP.Object, "PP.Ui.AnimationPoints");
Constructor
|
Constructor name |
Brief description |
|
AnimationPoints |
The AnimationPoints constructor creates an instance of the AnimationPoints class. |
Properties
|
Property name |
Brief description |
|
Callback |
The Callback property sets callback function executed when animation stops. |
|
Items |
The Items property determines array of animations. |
Methods
|
Method name |
Brief description |
|
run |
The run method starts animation. |
|
stop |
The stop method stops animation. |
Events
|
Event name |
Brief description |
|
Ended |
The Ended event occurs when animation ends. |
|
Started |
The Started event occurs when animation starts. |
|
Step |
The Step event occurs when animation step is completed. |
Properties inherited from the class Object
|
Property name |
Brief description |
|
Data |
The Data property associates a random object with this component. |
|
Id |
The Id property sets component identifier. |
|
Settings |
The Settings property sets the component parameters. |
Methods inherited from the class Object
|
Method name |
Brief description |
|
clone |
The clone method creates a copy of object. It is not implemented in PP.Ui.Control. |
|
dispose |
The dispose method deletes the component. |
|
getTypeName |
The getTypeName method returns the name of the object type without the namespace, to which it belongs. |
See also:
PP.Ui