Lighting: IScene3DLighting;
The Lighting property determines scene lighting. Use the IScene3DLighting interface to work with available parameters.
This example assumes that there is the object S of the IScene3D type.
Sub Chart3D;
Var
s : IScene3D;
Begin
s.SceneView.Lighting.HighAccuracy := False;
End Sub Chart3D;
Executing the example disables scene lighting that provides for an impression of reality.
See also: