IScene3DTextStyle.Font

Syntax

Font: IGxFont;

Description

The Font property determines a label font.

Example

This example assumes that there is the object S of the IScene3D type.

Sub Chart3D;

Var

s : IScene3D;

StF: IScene3DTextStyle;

Begin

StF := s.DisplayedObjects.CoordinatePlanes.TextStyles.TextStyleOX;

StF.Font := New GxFont.Create("Arial Black", 10, 3 As GxFontStyle, 3 As GxUnit);

End Sub Chart3D;

After executing the example the label along the OX axis is changed to the specified one.

See also:

IScene3DTextStyle