Type: Scene3DPlaneOrientation;
The Type property determines orientation of a level relative to coordinate planes.
Executing the example requires the S object of the IScene3D type.
Sub Chart3D;
Var
s : IScene3D;
Begin
s.DisplayedObjects.LevelPlanes.Count := 1;
s.DisplayedObjects.LevelPlanes.Item(0).Type := Scene3DPlaneOrientation.XOYl;
End Sub Chart3D;
After executing the example the scene displays a level's plane that is parallel to the XOY plane.
See also: