Count: Integer;
The Count property determines the number of 3D surfaces in the collection.
This example assumes that there is the S object of the IScene3D type.
Sub Chart3D;
Var
S : IScene3D;
Hulls : IScene3DConvexHulls;
Hull : IScene3DConvexHull;
a : array [0..2] Of double;
i : integer;
k : Double;
Color : IGxColor;
Begin
Hulls := S.DisplayedObjects.ConvexHulls;
Hulls.Count := 1;
Hull := Hulls.Item(0);
k := 0.004;
Color := New GxColor.CreateARGB(255, 0,0, 255) ;
For i := 0 To 4 Do
S.BeginUpdate;
a[0] := Math.Rand*100 - Math.Rand*100;
a[1] := Math.Rand*100 - Math.Rand*100;
a[2] := Math.Rand*100 - Math.Rand*100;
Hull.DataSource.AddPoint("Point" + i.ToString, a, k, Color);
S.EndUpdate;
End For;
End Sub Chart3D;
After executing the example a single 3D surface is created.
See also: