DataSource: IScene3DHullDataSource;
The DataSource property determines a data source for a closed surface. Use the IScene3DHullDataSource interface to work with available parameters.
This example assumes that there is the S object of the IScene3D type.
Sub Volume3D;
Var
S : IScene3D;
Hulls : IScene3DConvexHulls;
a : array [0..2] Of double;
i : integer;
k : Double;
Color : IGxColor;
Begin
Hulls := S.DisplayedObjects.ConvexHulls;
Hulls.Count := 1;
k := 0.004;
Color := New GxColor.CreateARGB(255, 0,0, 255) ;
For i := 0 To 4 Do
S.BeginUpdate;
a[0] := Math.Rand*100 - Math.Rand*100;
a[1] := Math.Rand*100 - Math.Rand*100;
a[2] := Math.Rand*100 - Math.Rand*100;
Hulls.Item(0).DataSource.AddPoint("Point" + i.ToString, a, k, Color);
S.EndUpdate;
End For;
End Sub Volume3D;
Executing the example creates a surface comprising five points. Creating this surface is based on adding a new point.
See also: