PreviewImage(Index: Integer): IGxImage;
Index - texture index.
The PreviewImage property allows to work with a texture in the same way as with an image.
This example assumes that there is the S object of the IScene3D type.
Sub Chart3D;
Var
s : IScene3D;
Begin
s.DisplayedObjects.TextureManager.PreviewImage(0).RotateFlip(GxRotate FlipType.RotateNoneFlipX);
End Sub Chart3D;
Executing this example displays a texture with zero index from left to right.
See also: