Offset: Double;
The Offset property determines offset of a level relative to the origin of coordinates [-0.5; 0.5] (along the vector of its own normal).
This example assumes that there is the object S of the IScene3D type.
Sub Chart3D;
Var
s : IScene3D;
Begin
s.DisplayedObjects.LevelPlanes.Count := 1;
s.DisplayedObjects.LevelPlanes.Item(0).Type := Scene3DPlaneOrientation.XOYl;
s.DisplayedObjects.LevelPlanes.Item(0).Offset := 0.3;
End Sub Chart3D;
After executing the example the level surface is offset by the specified distance.
See also: