TextStyle: IScene3DTextStyle;
The TextStyle property is used to define parameters for the names of points on a 3D surface. Use the IScene3DTextStyle object to work with available parameters.
This example assumes that there is the S object of the IScene3D type.
Sub Chart3D;
Var
S : IScene3D;
Hulls : IScene3DConvexHulls;
Hull : IScene3DConvexHull;
Begin
Hulls := S.DisplayedObjects.ConvexHulls;
Hulls.Count := 1;
Hull := Hulls.Item(0);
Hull.TextStyle.Color := New GxColor.CreateARGB(255,255,0,0);
End Sub Chart3D;
After executing the example names of nodes of the 3D surface are displayed in red.
See also: